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yobud Guest
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Posted: Mon Feb 09, 2009 4:51 am Post subject: Raiding Rules |
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Raiding Rules and guidelines:
1) Battle Ready and Prepared:
Show up to raids on time and prepared for that specific raid. This includes any appropriate consumables, gear, and resistances. There are at least 9 other people trying to raid, so be respectful of their time and effort as well. If you feel you may be late to a raid, or perhaps cannot stay for an adequate amount of time, please sign up as a replacement and let someone know your situation. If something comes up on raid day or after you have signed up, try to contact an officer or anyone else who can relay the information so that someone is aware of your status.
2) Ventrilo and Raids:
It's fun to mess around on Ventrilo, but please keep it clear during explanations and boss fights, or any other time it may be used for constructive purposes. It is very easy to start an out of place conversation that blocks the relay of important information. If continued out of line behavior is found during raids and at bad times, you may be muted or asked to leave. No one likes to hear the rest of your conversation when it prevents the other 20 or so people from getting on with the next pull.
3) Pay Attention:
Nothing in this game is overly complicated. This being said, it should not have to be repeated multiple times where you should be or what you should be doing. Pay attention the first time and during the fights. If you still have a question, ask it in a smaller, more specific, audience, such as your class channel.
4) Repair Bills and Wipes:
You are not the only one who just wiped and has a large repair bill. No one needs to hear about how bad it sucks or who has the highest repair bill, everyone is in the same boat. Complaining about such things only brings down the morale of those around you and makes a raid more painful. Keep a good attitude and a positive outlook, or keep your thoughts to yourself. Repair bills are covered by the guild for progression bosses only. If you aren't ready to walk into a hard boss and wipe all night long on the boss and not down him, then come in the next night and do the same boss over again without complaining or whining you probably aren't ready to do end-game raiding.
5) Required Mods/Addons:
All raiding members must be able to listen on Ventrilo, and should have the following addons: KLH Threat Meter or Omen, some form of boss mods or timers (BigWigs or Deadly Boss Mods), and any class specific mods as determined by the class advisor.
6) Join and Use Class Channels:
Each class has a specific channel, and some general roles (healing) do as well. There may be important setup or discussion in these channels, so please join and make use of them appropriately, addressing class-specific questions there first, and to the raid if an answer can't be found.
7) Saving with Other Raids
Every member is expected to run with and contribute to his guild and raids by running with his guild and/or raids. Saving yourself on another raid that your guild primarily raids is not acceptable. If it's running towards the end of the raid week and you still haven't gotten a slot, you may speak to an officer about running with a PUG group or another guild. However saving yourself to another raid group or guild at the beginning of a raid week is always frowned upon and defeats the purpose of being in a raiding guild altogether. For most guilds this is cause enough for dismissal from the guild, and if your guild doesn't meet your preferences for raiding you should probably look elsewhere anyways as most guilds (like Section Nine) have very specific days and times that they usually raid.
Specialization
All guild members (specifically raiders), must declare what will be their primary spec. Officers will annotate your primary spec in your note to ensure fairness of looting. This really only applies to classes that can fulfill other than obvious roles in raids. For example: Priests and Shaman can be healers or dps. Druids and Paladins can tank,heal, and dps. Warriors and Death Knights can tank or dps. Since Mages, Hunters, Warlocks, and Rogues do not fulfill roles other than dps, it is not required to declare your "primary" spec. To prevent abuse of this system, you must keep your declared primary spec for at least 1 month, before switching to another specialization. This does not mean that you can't fill an off-spec role in raids (in fact it helps the guild tremendously if you can), it just means that the loot rules as explained in the next section will always apply to your CURRENT primary spec, not the spec you might be using in the current raid.
9) Mains and Alts
If you wish to maintain more than character for raiding purposes, you need to declare which one is your "main", and which are your alt(s).
These rules are here to protect against rampant "gear training" by alts to the detriment of members on their main characters.
When attending a raid with one of your alts, one of 2 rules may apply:
A) If you are bringing your alt at the request of the raid leader (to fill a missing required raid position for instance), then you are allowed to roll on the "main spec" rolling phase of looting.
B) If you are bringing your alt "just because", then you will not be permitted to compete with other "mains" on the "main spec" rolling phase. You will be able to use your karma and roll against items during the "off-spec" looting phase.
If you wish to change your "official" main character, you may do so no more than once every 6 weeks. Talk to any officer to make any changes to your character status as needed.
10) Raid Loot Rules.
In the interest of fairness and to insure that all members have the same opportunity to acquire gear, the following looting rules are in effect.
Epic gear items must always go to main spec members first!
There is no exception to this rule!
If your main spec is healing, and tank or dps gear drops for your off-spec, you may NOT roll against that item unless the item is not needed by any other raid member and it will wind up being disenchanted.
It is absolutely CRITICAL that you know what is the best gear for your toon. Raid leader/officer intervention can and will occur during looting if it is determined that a specific item shouldn't be rolled on by a given member.
This guild uses the Ni Karma system for raid attendance and participation in the following 25-man heroic raids:
1) Naxxramas
2) Eye of Eternity
3) Ulduar
4) TOC
For all raids in which karma is used, any member can roll MAIN spec NEED for any item at any time on any drop, karma bonus and nobonus will be applied. You are allowed to win one and only one roll per BOSS using karma. Class specific and Tier token items will always be rolled last in the looting process, so if there are 2 or more items in the loot table that you want to roll on, you need to decide which of those is most important to you to risk using karma on. Note that if you lose a roll in which you chose to use your karma, you can still use karma for subsequent rolls until you win.
You must be within 50 karma of the member with the highest karma competing on any specific item to be allowed to roll on the item. The loot master will inform you if you are disqualified from rolling before the rolling begins on any given item.
If an item is passed by all main spec players, then the item will go to GREED, or off-spec. Karma bonus and nobonus can be used here as well (most players will nobonus the off-spec rolls, but you never know, maybe someone really, really badly wants an off-spec item for PvP or something).
For all other raids in which karma is not in use, the following rules apply:
Each raid member is entitled to roll on ONE epic item per raid for their main spec (this includes default rolls on class items). More than one item can be obtained if and ONLY IF all others in the raid (main spec only), either pass on the item, or everyone on the roll list also has received at least one epic on the current raid. All epic items CURRENTLY apply to this rule, even Tier token item drops!
The complete description of the karma system and how all the calculations are made, can be found here: http://www.wowwiki.com/Ni_Karma.
If you have any questions about karma and how it works, please talk to an officer in game (or here on the forums), and we will be glad to answer any questions you might have.
The looting rules may be modified and updated as raiding conditions and gearing levels in the guild change, so check this posting frequently for changes and updates. |
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Lacea
Officer
 Level 80 Druid
Joined: 14 Mar 2008 Posts: 150 Location: Michigan
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Posted: Fri Sep 25, 2009 10:39 am Post subject: |
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--After 2 minutes of AFK without whispering an officer to let them know you will be back, you will be kicked from raid and replaced
-- in order to roll on trophys you must have 50 lifetime karma
-- HC/Officers/GM get first dibs on pattern drops, we try to keep them on one person so everyone knows who to go to for new items, no guessing
-- If you are not flasked after ready check you will lose 5 karma |
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